Chapter 6. Rendering, layout, and transforming

Over the past few chapters, we covered some fairly big-picture topics, such as how to have Silverlight work in and out of the browser and how to use XAML. Those are all important to understand in order to create Silverlight applications that work in or out of the browser. XAML and the property system are also important, and we build upon that knowledge in every subsequent chapter, including this one.

In this chapter, we're going to dig back down under the covers and look at some fundamentals of the core user interface base classes and the rendering and layout systems that make ...

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