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Set the Action! Creating Backgrounds for Compelling Storytelling in Animation, Comics, and Games by Elvin A. Hernandez

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Section 2Laying Out the Action!

Flying cars! The future is here!

You may have noticed that there is a concurrent narrative going through these chapters, one that’s meant to entertain, yes, but also to make a point: that staging and layout are just as important to the flow of the story as the characters within it, and that all these elements are crucial for a proper story to be told, no matter the visual medium.

Storytelling is not just the expression of a set of events occurring in a linear narrative. No, indeed! Storytelling is drama! Action! Danger! Humor! It is all these things and more!

Actually, a good story is only as good as the storyteller, ...

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