Now that we've added the connection string, the binding, and the dependency to the function configuration, it is time to make changes to the function code by executing the following steps:
- First, right-click on TextEvaluation -> Add -> Class, and add a TextScore.cs class with the following code:
public class TextScore { public string DocumentName { get; set; } public double TextSentimentScore { get; set; } }
- Now we can add the code to store the new score in the database after it has been generated by calling the CreateEntityAsync(entity) method on the outputTable parameter:
// Generate random text score between 0 and 1 var score = new Random().NextDouble(); var textScore = new TextScore() ...