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Scratch™ 2.0 Programming for Teens, Second Edition by Jerry Lee Jr. Ford

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APPENDIX CINTERACTING WITH THE REAL WORLD

In addition to using Scratch 2.0 to develop all kinds of games and applications and interacting with those games and applications using the mouse and keyboard, you can use it to create programs that can interact with and control a number of external devices. One such device is the Scratch board, also known as a PicoBoard. This appendix offers detailed instructions on how to work with the PicoBoard. In addition, this appendix introduces you to a number of other technologies, all of which you can program and control using Scratch.

The major topics covered in this chapter include

image Using Scratch to detect and ...

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