Adding a ghost

Our next enemy will be quite different. It will be easier to script, but offers a bigger challenge to the player. This enemy will be a ghost that is allowed to move through walls freely. Therefore, it can pop up anywhere without restrictions.

Prepare for lift off

We first load a ghost sprite from the Scratch library. To do this, we perform the following steps:

  1. We click the Choose sprite from library icon.
  2. The ghost is also in the Fantasy category, just like the knight.
  3. There are two options. We select Ghost2, because it looks more scary.
  4. Press OK to add Ghost2 to the game.
    Prepare for lift off

Engage thrusters

Structurally, the scripts for the ghost will be ...

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