Book description
In just 24 lessons of one hour or less, you can learn how to
design, create, and deploy high-impact graphics and animation with
Adobe Flash CS4 Professional.
Using this book’s straightforward, step-by-step approach,
you’ll master the skills and technologies you need, from
creating interactivity and animation to optimizing and publishing
your Flash movies on the Web.
Each lesson builds on what you’ve already learned, giving you
a rock-solid foundation for real-world success!
* Full-color figures and clear step-by-step
instructions visually show you how to use Flash.
* Quizzes and Exercises at the end of each
chapter help you test your knowledge.
* Notes, Tips, and Cautions provide related
information, advice, and warnings.
Learn how to…
* Make the most of the updated Flash interface,
including its new Motion tools
* Draw and paint original art in Flash
* Use layers and the Library to efficiently
organize your content
* Build animations using shape tweening, Flash
CS4’s new motion tweening, and advanced inverse
kinematics
* Create special effects with shapes, filters,
and the new Deco Tool
* Add interactivity to your Flash movies
* Integrate a wide spectrum of audio and video
content
* Use ready-built components to create
sophisticated content without programming
* Get started with ActionScript 3
* Publish your movies to the Web
* Design modular Flash sites that load quickly
and perform well
Phillip Kerman is an internationally recognized expert on
the use of the Web and multimedia for training and entertainment.
He has frequently presented at Macromedia and Adobe user
conferences, and has taught Flash and other Adobe Web development
technologies to working web professionals worldwide.
Lynn Beighley, a freelance web programmer and designer, has written several Flash, Dreamweaver, and Photoshop books and training CDs. She has worked at Los Alamos National Labs, Palm, and Yahoo! Her dynamic Flash advertisements have appeared on Yahoo!’s home page.
Table of contents
- Copyright
- About the Authors
- Acknowledgments
- We Want to Hear from You!
- Reader Services
- Introduction
-
I. Assembling the Graphics You’ll Animate in Flash
- 1. Basics
- 2. Drawing and Painting Original Art in Flash
- 3. Importing Graphics into Flash
- 4. Staying Organized with the Library and Layers
- 5. Controlling Color
- 6. Applied Layout Techniques
-
II. Animating in Flash
- 7. Understanding Animation
- 8. Using Motion Tweens to Animate
- 9. Using Shape Tweens to Morph
- 10. Advanced Animation with Inverse Kinematics
- 11. Simulating 3D Animation
- 12. Reusing Your Animations with Motion Presets
- 13. Including Sound in Animations
- 14. Nesting Animations in Movie Clip and Graphic Symbols
- 15. Creating Special Effects
-
III. Adding Interactivity and Video
- 16. Basic Interactivity
- 17. Introducing Components
- 18. Using Components
- 19. Using Video
-
IV. Putting It All Together for the Web
- 20. Linking a Movie to the Web
- 21. Designing a Website to Be Modular
- 22. Minimizing File Size
- 23. Optimizing Performance
- 24. Publishing a Creation
- Inside Front Cover
- Adobe® Flash® CS4 Professional Shortcuts
Product information
- Title: Sams Teach Yourself Adobe Flash CS4 Professional in 24 Hours, Fourth Edition
- Author(s):
- Release date: May 2009
- Publisher(s): Sams
- ISBN: 9780768690552
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