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Sams Teach Yourself WPF in 24 Hours by Christopher Bennage, Rob Eisenberg

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Chapter 8. Building a Text Document Editor

What You’ll Learn in This Hour:

  • Design a new application

  • Expand our control repertoire

  • Discover new methods of handling interaction

  • Componentize the UI with User Controls

With the foundation of preceding hours, we now have the tools we need to begin creating a more dynamic, real-world application. Over the course of the next few pages we’ll begin building the foundations for a simple text document editor.

In this hour, we set up the core layout and controls for our Text Editor.

Designing a Text Editor

Building a text document editor is no trivial task. Think about the document editing you’ve done over the years and the myriad of features these tools support to help you get the job done. Our goal is to support ...

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