Hour 13. Developing Advanced References and Pointers

Passing by Reference for Efficiency

Each time you pass an object into a function by value, a copy of the object is made. Each time you return an object from a function by value, another copy is made.

With larger, user-created objects, the cost of these copies is substantial. You’ll use more memory than you need to, and your program will run more slowly.

The size of a user-created object on the stack is the sum of each of its member ...

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