Contents at a Glance
Part I: Assembling the Graphics You’ll Animate in Flash
2 Drawing and Painting Original Art in Flash
3 Importing Graphics into Flash
4 Using the Library for Productivity
Hour 7 Understanding Animation
8 Animation the Old-Fashioned Way
9 Using Motion Tweens to Animate
10 Using Shape Tweens to Morph
11 Including Sound in Animations
13 Nesting Animations in Movie Clip and Graphic Symbols
Part III: Adding Interactivity and Video
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