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Sams Teach Yourself, Godot Engine Game Development in 24 Hours: The Official Guide to Godot 3.0 by George Marques, Ariel Manzur

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Hour 19. Sound

What You’ll Learn in This Hour:

• Using player nodes to emit sound

• Making use of positional audio with Doppler effect

• Adding effects to your sounds

• Changing audio effects on certain game locations

In this hour, you will see the possibilities of using audio effects in Godot. You will learn how to add background music and sound effects, how to use the automatic positional audio features, and how to add audio effects to post-process sounds in-game. You’ll also learn how to use multiple buses and how to change the effects of an audio based on the location of the emitting source.

Playing Sounds

Often overlooked, sound is a very important part of a game’s atmosphere, as it helps increase player immersion in the game world. There ...

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