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Sams Teach Yourself, Godot Engine Game Development in 24 Hours: The Official Guide to Godot 3.0 by George Marques, Ariel Manzur

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Hour 14. Project Management

What You’ll Learn in This Hour:

• Importing resources into a Godot Engine project

• Organizing the project directories

• Using Version Control Software (Git) with the project

In this hour, we will look at some of the tasks related to the project directory. We’ll learn about types of resources and how to import resource files to use in the project. Then, we’ll look at the preferred way of organizing project files that work well with the engine. Finally, we will learn about how to use Version Control Software such as Git with a Godot Engine project in a way that minimizes unnecessary conflicts.

Importing Resources

Before a file can be used as game resource, it needs to be imported so that the engine knows what to do ...

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