What You’ll Learn in This Hour:
• Special Godot paths
• Creating and saving configuration files
• Saving general files, such as save games
• Using encrypted files
• Managing files and directories with scripting
Godot has capabilities to deal with the file system of the player’s device, which is important when creating and managing configuration and save files. This hour will focus on the scripting API that helps you handle this in a portable, multi-platform way.
Apart from the standard file system paths available from the user’s operating system, Godot provides two special portable file paths: The Resources directory and the User directory.
The root folder of your project is the Resource Root