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Sams Teach Yourself iOS 6 Application Development in 24 Hours, Fourth Edition by John Ray

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Hour 11. Implementing Multiple Scenes and Popovers

What You’ll Learn in This Hour:

• How to create multiple scenes in the storyboard

• The use of segues to transition between scenes

• Ways to transfer data between scenes

• How to present and use popovers

This hour marks a major milestone in your iOS app development capabilities. In the preceding hour’s lesson, you learned about alert views and action sheets. These were the first user interface (UI) elements we’ve explored that act as (somewhat) independent views that a user interacts with. You’ve also seen how to hide and show views, making it possible to customize your user interface. All of these, however, took place within a single scene. That means that no matter how much was going on onscreen, ...

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