Hour 12. Adding Application Logic

What You’ll Learn in This Hour:

Designing the game screen

Working with ViewSwitcher Controls

Data structures and parsing XML

Wiring up the game logic and keeping game state

In this hour, you wire up the screen at the heart of the Been There, Done That! application—the game play screen. This screen prompts the user to answer a series of questions and stores the resulting score information. Because the screen must display a dynamic series of images and text strings, you leverage several new View controls, including ImageSwitcher and TextSwitcher controls, to help transition between questions in the game. You also need to update the QuizGameActivity class with game logic and game state information, including ...

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