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Sams Teach Yourself Windows® Phone 7 Game Programming in 24 Hours by Jonathan S. Harbour

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Hour 20. Creating a Graphical User Interface

What You’ll Learn in This Hour:

Creating the GUI controls

Sprite class improvements

GUI base class: Control

Label control

Button control

Horizontal Slider control

Vertical Slider control

Demonstrating the GUI controls

This hour finally tackles a subject that we’ve been dancing around for many hours already but haven’t taken seriously yet—graphical user interface programming! A graphical user interface (or GUI) is a system of controls that are displayed on the screen and interactive, allowing the user to interact with the program. We have already been using a Button class quite a bit in past hours, and it has been extremely helpful, despite its simplistic functionality. In this hour, ...

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