Coding an Interface

The graphical interface for your Picture Viewer program is now complete, so click the pushpin in the title bar of the toolbox to close it. Now, you have to write code for the program to be capable of performing actions. C# is an event-driven language, which means that code is executed in response to events. These events may come from users, such as a user clicking a button, or from Windows itself (see Hour 4, “Understanding Events,” for a complete explanation of events). Currently, your application looks nice but it won't do a darn thing. The user can click the Select Picture button, for example, until the cows come home, but nothing will happen because you haven't told the program what to do when the user clicks the button. ...

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