Day 11. Responding to User Input

In order to turn a working Java interface into a working Java program, you must make the interface receptive to user events.

Swing handles events with a set of interfaces called event listeners. You create a listener object and associate it with the user interface component being listened to.

Today you learn how to add listeners of all kinds to your Swing programs, including those that handle action events, mouse events, and other interaction.

When you're done, you'll celebrate the event by completing a full Java application using the Swing set of classes.

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