Chapter 7. Games

Gaming

Gaming under Linux has long had a bad reputation. Even very experienced Linux users often keep a Windows partition around to dual boot into only for games. In many ways this problem is due to a chicken-or-egg approach from game developers: games aren't ported to Linux because not enough people game on the platform, and not enough people game on the platform because there aren't enough games ported to it.

The fact is, though, that gaming under Linux continues to improve every year. Not only are the major video card manufacturers making sure their cards have full 3D acceleration support under X, but a number of software companies, such as Id Software and Epic Games, have consistently released Linux ports of their titles either on the same CD as the Windows software or as separate downloads released a bit after the initial launch date. Of course, some of this good will toward the community keeps in mind the strength of Linux as a server platform. The idea is that if the companies promote Linux clients, the community will be more likely to run the Linux servers for the game.

When you examine the different commercial games that have been ported to Linux, you will notice that many if not most of them are in the FPS (first-person shooter) genre. Doom, the full Quake series, the Unreal Tournament series, Return to Castle Wolfenstein, Tribes 2, and many other FPSs have Linux ports. This doesn't mean that other genres are unrepresented — for instance, games such as ...

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