Introduction

It seems almost everyone who wants to try their hand at game development wants to create either a regular RPG (role-playing game) or an MMORPG (massively multiplayer online role-playing game). However, many do so without fully understanding what it takes to make even the smallest game of any type, let alone an RPG, which usually has tons of content. All this content takes considerable time and effort by many different people — artists, level designers, audio engineers, voice actors, writers, producers, and programmers — to tie all the content together. With XNA Game Studio making game development easier than ever, it’s almost inevitable that many will try to develop an RPG using their knowledge of playing RPGs. Unfortunately, playing ...

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