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Rigging for Games by Eyal Assaf

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Chapter 3Rigging Concepts

An Overview of Rigging

Rigging, alongside procedural VFX such as particles and dynamics, are probably the most complex and challenging areas in the 3D pipeline. In addition to the creative aspect of it, they offer for the most part technical challenges that are not found to the same extent in the other production departments. Riggers usually embody a combination of artistic skill and technical know-how. They oftentimes have to create their own custom tools to automate and simplify the rigging process as well as dig into the guts of the 3D software to get some obscure function or particular feature tweak to work properly. Rigging using only the default available tools is doable, but it will take some time to set up properly. ...

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