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Rig it Right! Maya Animation Rigging Concepts by Tina O'Hailey

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14

Eyes, Blinks, and Smiles

Chapter Example Files:

chpt14_Marv_bird_RIG_v17.mb;

chpt14_Marv_Bird_RIG_v20.mb;

chpt14_Marv_bird_RIG_v21.mb;

chpt14_Marv_Bird_RIG_v23.mb;

chpt14_Marv_bird_RIG_v20_refFixed;

chpt14_Marv_bird_RIG_v20_refFixed.mb;

chpt14_Marv_Bird_GEO_V2.ma

Are you sick of those eyeballs floating off into space? It is high time that we did something with them. We’ll look at eyeballs, blinks, and smiles. Let’s start with those pesky eyeballs themselves. There are many methods for eyeballs. Since we are getting slightly more advanced in our rigging, we’ll look at a few of them.

Joints

Eyeball joints to be exact, that stem off of the head joint. This is exactly what has been created in our bird skeleton. Each eyeball gets a joint. This ...

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