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Rig it Right! Maya Animation Rigging Concepts by Tina O'Hailey

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Introduction

Basic Rules of Rigging

In my “Introduction to Character Setup” class, I usually dole these rules out one at a time. But, since we are all gathered here together on the same page, it seems a waste to not talk about the rules that we will use for this book. Where did these rules come from? From years of looking at rigs; watching rigs in production; dissecting rigs; putting rigs into group projects; watching them break; fixing them; watching them work; reading and looking at every rig I could see; then, I realized that I had developed an opinion of what I liked and what I did not like about certain rigs. (If you read the previous section, you already know this.) I finally put these opinions down as my rules for rigging. These will not ...

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