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Rich Client Programming: Plugging into the NetBeans Platform

Book Description

The open-source NetBeans Platform is an extraordinarily powerful framework for building "write once, run anywhere" rich client applications. Now, for the first time since the release of NetBeans IDE 5.0, there's a comprehensive guide to rich client development on the NetBeans Platform.

Written for Java developers and architects who have discovered that basic Swing components are not enough for them, this book will help you get started with NetBeans module development, master NetBeans' key APIs, and learn proven techniques for building reliable desktop software. Each chapter is filled with practical, step-by-step instructions for creating complete rich client applications on top of the NetBeans Platform and plugins for NetBeans IDE.

Rich Client Programming's wide-ranging content covers

  • Why modular development makes sense for small, medium, and large applications

  • Using NetBeans to accelerate development and improve efficiency

  • Leveraging NetBeans productivity features, from the Component Palette to Code Completion

  • Leveraging NetBeans' modular architecture in your own applications

  • Implementing loosely coupled communication to improve code maintainability and robustness

  • Managing user- and system-configuration data

  • Building reloadable components with solid threading models

  • Constructing sophisticated multiwindow applications and presenting rich data structures to users

  • Adding user-configurable options

  • Integrating Web services with NetBeans desktop applications

  • Automating module updates and providing user help

  • Foreword by Jonathan Schwartz     
    Foreword by Jan Chalupa       
    About the Authors and Contributors       

    Chapter 1: Getting Started with the NetBeans Platform       
    Chapter 2: The Benefits of Modular Programming        
    Chapter 3: Modular Architecture       
    Chapter 4: Loosely Coupled Communication        
    Chapter 5: Lookup       
    Chapter 6: Filesystems       
    Chapter 7: Threading, Listener Patterns, and MIME Lookup       
    Chapter 8: The Window System       
    Chapter 9: Nodes, Explorer Views, Actions, and Presenters       
    Chapter 10: DataObjects and DataLoaders       
    Chapter 11: Graphical User Interfaces        
    Chapter 12: Multiview Editors       
    Chapter 13: Syntax Highlighting       
    Chapter 14: Code Completion       
    Chapter 15: Component Palettes       
    Chapter 16: Hyperlinks       
    Chapter 17: Annotations       
    Chapter 18: Options Windows       
    Chapter 19: Web Frameworks       
    Chapter 20: Web Services        
    Chapter 21: JavaHelp Documentation       
    Chapter 22  Update Centers       
    Chapter 23: Use Case 1: NetBeans Module Development       
    Chapter 24: Use Case 2: Rich Unger on Application Development    
    Chapter A: Advanced Module System Techniques       
    Chapter B: Common Idioms and Code Patterns in NetBeans       
    Chapter C: Performance