Troubleshooting Textures

On occasion, some textures will not render. This failure manifests on surfaces in one of three appearances: black, no color (gray or white), or displayed as a different texture already applied in the model. Fixing these problems is part of the evaluation process.

Apply to Both Sides of Surface SketchUp faces have two sides. The first approach is to apply the texture to the other side of the incorrect surface. This might require maneuvering underneath or through the model surfaces.
Apply a New Texture/Reapply the Texture You might need to apply a new texture to the surface. Do not swap the texture. Apply a new color and link the appropriate texture file as outlined in Chapter 8.
Components and Groups Colors and textures applied to the outside of a component group can dominate other textures. In this case, select the component or group with the SketchUp Material Eye Dropper and apply the default/noncolor. This might cause some surfaces in the component or group to lose their color or texture. Enter the component/group instance and reapply the texture to blank surfaces as needed.

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