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Reason™ 5 Power!: The Comprehensive Guide

Book Description

Get ready to put the power of Reason 5 to work! This comprehensive guide shows you how to get the most out of this popular music production program, while providing insights and tips that not only teach you the program but will help you make better music. You'll start with a brief introduction to the basics of computer music and putting together your studio and then quickly move on to the business of creating a song. You'll explore all the various tools and synths that Reason offers, including the Sequencer, reMix, Kong, Dr. Octo Rex, Redrum, Subtractor, Malstrom, Thor, NN-19 and NN-XT, the Matrix, RPG-8, the Combinator, the MClass mastering suite, and much, much more. By the time you're finished, you'll be ready to synchronize Reason with other music-making programs, use automation, and mix and publish your creations to CD or to the Web.

Table of Contents

  1. Copyright
    1. Dedication
  2. About the Author
  3. Acknowledgments
  4. Introduction
    1. What You’ll Find in This Book
    2. Who This Book Is For
    3. How This Book Is Organized
  5. 1. Introduction to Reason 5.0
    1. What Is Reason 5.0?
    2. MIDI and Reason
    3. Digital Audio and Reason
      1. Analog Sound—Frequency and Amplitude
      2. Space—The Final Dimension
      3. Digital Audio and Sampling
  6. 2. Installing and Configuring Reason
    1. The Ideal Reason Studio
      1. What’s Under the Hood?
        1. CPU (Central Processing Unit)
        2. RAM (Random Access Memory)
        3. Hard Drive
        4. Sound Card—Your Digital Audio Connection
          1. ASIO Drivers
          2. DirectX Drivers
          3. WDM Drivers
          4. CoreAudio Drivers
      2. Would You Like a PC or Mac with That?
      3. Choosing the Right MIDI Keyboard for Reason
      4. Making a Sound Decision
      5. Selecting a Mixer
    2. Installing and Configuring Reason
      1. Installing the Program
      2. Configuring Reason
  7. 3. Getting Started with Reason 5.0
    1. Reason by Default
    2. Basic Studio Signal Flow
    3. The Reason Hardware Interface
    4. The Reason Mixer
    5. Real-Time Effects
    6. Synths, Sounds, Beats, and Treats
      1. The Kong Drum Designer
      2. The Dr. Octo Rex Loop Player
    7. The Reason Sequencer at First Glance
      1. The Song/Block View
        1. The Track List
        2. The Measure Ruler
        3. Reason’s Locator Points
      2. The Edit View
      3. The Editing and Quantization Tools
        1. The Editing Tools
        2. Quantization—Timing Is Everything
      4. The Transport Panel
    8. Virtual Routing in Reason—Virtual Eye Candy
  8. 4. Creating Your First Reason Song
    1. Wiping the Slate Clean
    2. Creating a reMix Mixer
    3. Routing the Effects
    4. Is There a Dr. Octo Rex in the House?
    5. Adding a Bass Line
    6. Adding a Pad
    7. Topping It Off with a Little Lead
    8. Putting the Pieces Together
    9. It’s All in the Mix!
  9. 5. The Reason Sequencer—Close Up
    1. The Basic Layout and Tools
      1. The Song/Edit View
      2. The Zoom Tools
      3. Sizing Up the Sequencer
    2. The Sequencer Toolbar
      1. Song/Edit View Button
      2. The Editing Tool Buttons
      3. Snap Controls
      4. Additional Toolbar Features
    3. The Tool Window
      1. Quantize
      2. Transpose Notes
      3. Note Velocity
      4. Note Lengths
      5. Legato Adjustments
      6. Scale Tempo
      7. Alter Notes
      8. Automation Cleanup
      9. Extract Notes to Lanes
    4. The Transport Panel
      1. New Alt or New Dub?
      2. Quantize During Recording
      3. Tempo and Time
      4. Locators—the Key to Looping
      5. The Click Control and Blocks
      6. The DSP, Audio Clipping, and Automation Override LEDs
    5. Creating and Managing Tracks
      1. Creating and Deleting Sequencer Tracks in Reason
      2. The Track Parameters
      3. Moving Tracks
    6. Sequencing a Live Performance
      1. Editing Your Performance
        1. Quantize—Timing Corrections
        2. Adding Velocity
    7. Sequencing Written Data
      1. Drawing and Erasing Events
        1. Duplicating MIDI Events
        2. Resizing Events
      2. Drawing Controller Data
    8. The ReGroove Mixer
      1. Getting Started with ReGroove
      2. Applying Groove to Your Sequence
        1. Working with ReGroove Patches
      3. Additional ReGroove Tips
    9. Using Blocks
      1. Creating Blocks from Scratch
        1. Creating an Arrangement with Blocks
        2. Sequencing New Parts Along with Blocks
  10. 6. The Reason Mixer (reMix)
    1. What Is a Mixer?
    2. Meet the reMix Mixer
      1. Setting Levels
      2. Mutes and Solos
      3. Panning
      4. Equalization
      5. Auxiliary Sends and Returns
    3. microMIX—reMix’s Little Brother
  11. 7. Redrum—Close Up
    1. A Guided Tour of the Redrum Interface
      1. Browsing and Loading Patches
      2. The Drum Sound Channels
        1. Selecting Your Drum Sounds
        2. Sends and Pans
        3. Advanced Redrum Routing with Remix
        4. Redrum Levels and Dynamics
        5. Length, Decay, and Gate
        6. Pitch
        7. Tone
        8. Selecting Your Channels
        9. Not All Channels Work Alike
          1. Let’s Get this Sample Started
          2. Bend That Pitch
    2. The Redrum Pattern Programmer
      1. What Is a Pattern-Based Programmer?
      2. Run Those Patterns
      3. Climbing the Steps of Pattern Programming Success
        1. How Many Steps Do You Need?
        2. Dynamics and Flam
      4. Building the Redrum Groove with the Pattern Programmer
        1. Altering and Randomizing Your Redrum Patterns
        2. Using Dynamics to Alter Velocities
    3. Using Redrum with the Reason Sequencer
      1. Shifting Between Patterns with Automation
      2. Copying Patterns to the Reason Sequencer
  12. 8. Kong—Close Up
    1. A Guided Tour of Kong
      1. Browsing and Loading Patches
      2. The Pad Section
      3. The Drum Controls
      4. The Drum Module and FX
        1. The Drum Module
        2. The NN-Nano Drum Module
          1. The Sample Map
          2. The Global Parameters
        3. Nurse Rex
          1. Loading REX files
          2. The Waveform Display Parameters
          3. The Panel Parameters
        4. Physical Bass, Snare, and Tom Tom Modules
          1. The Drum Head and Shell Parameters
          2. The Beater and Stick Parameters
        5. The Synth Bass, Snare, Tom Tom, and Hi-Hat
          1. Drum Parameters
          2. The Synth Hi-Hat
      5. Kong Routing and FX
        1. Kong Effects
          1. Noise Generator
          2. Tone Generator
          3. Drum Room Reverb
          4. Transient Shaper
          5. Compressor
          6. Filter
          7. Parametric EQ
          8. Ring Modulator
          9. Rattler
          10. Tape Echo
          11. Overdrive/Resonator
      6. Kong Connections
        1. Audio Outputs
        2. Audio Inputs
        3. CV Inputs/Outputs
          1. Gate Inputs/Outputs
          2. Modulation Inputs
          3. Sequencer Control
  13. 9. Dr. Octo Rex—Close Up
    1. A New Reason to ReCycle!
    2. A Guided Tour of Dr. Octo Rex
      1. Getting Sound into Dr. Octo Rex
        1. Selecting Different REX Files Within a Patch
      2. Polyphony
      3. The Synth Parameters
        1. The Waveform Display
        2. The Oscillator Pitch Section
        3. The Filter Section
        4. The LFO (Low Frequency Oscillator)
          1. Keeping It in Sync
          2. Waveforms—Take Your Pick
          3. Destination: Anywhere
        5. The Amp Envelope
        6. The Velocity Section
        7. Pitch Bend and Modulation
          1. Get It in Pitch
          2. Modulation
      4. Dr. Octo Rex Connections
        1. Audio Quality in Dr. Octo Rex
        2. Audio Outputs
        3. CV Outputs
        4. Gate Inputs
        5. Modulation Inputs
    3. Creative Uses for Dr. Octo Rex with the Reason Sequencer
      1. Cut It Out!
      2. Write Your Own Grooves
  14. 10. Subtractor—Close Up
    1. Subtractive Synthesis Explained
    2. A Guided Tour of Subtractor
      1. The Oscillator Section
        1. Oscillator 1
        2. Oscillator 2
        3. Phase Offset Modulation
        4. Noise Generator
        5. Frequency Modulation
        6. Ring Modulation
      2. The Filter Section
        1. Filter 1
        2. Filter 2
      3. The Envelope Section
        1. Filter and Amplitude Envelopes
        2. Modulation Envelope
      4. The LFO Section
        1. LFO 1
        2. LFO 2
      5. The Play Parameters
        1. Velocity Control
        2. Pitch Bend and Modulation
        3. Legato/Retrig
        4. Portamento
        5. Polyphony
        6. External Modulation
    3. Creating Your First Subtractor Patch
      1. Setting Up a Start Point
      2. Programming Your Subtractor Patch
        1. Programming the Oscillators
        2. Programming the Filters and Envelopes
        3. Programming the LFOs
        4. Programming the Play Parameters
    4. Sci-Fi Sine Wave LFO Invasion
    5. Using the Subtractor with the Matrix
      1. What Is the Matrix?
      2. Connecting the Matrix
      3. Creating a Curve Pattern with the Matrix
  15. 11. The Malström—Close Up
    1. Graintable Synthesis
    2. Tour the Malström
      1. The Oscillator Section
        1. Setting the Oscillator Frequency
        2. Altering the Oscillator Playback
        3. The Amplitude Envelope
      2. Routing and Output
      3. The Filter Section
        1. Filter Types
        2. The Filter Controls
        3. The Filter Envelope
        4. The Shaper
      4. The Modulator Section
      5. The Play Parameters
        1. Polyphony
        2. Portamento
        3. Legato
        4. Velocity Controls
        5. Pitch Bend Wheel
        6. Modulation Wheel
      6. CV Connections
        1. Audio Outputs
        2. Audio Input
        3. Sequencer Controls
        4. Gate Input
        5. Modulation Input/Output
    3. Your First Malström Patch
      1. Setting Up a Starting Point
      2. Programming Your Malström Patch
        1. Programming the Oscillators
        2. Programming the Modulators
        3. Programming the Filter and Shaper
        4. Programming the Play Parameters
  16. 12. Thor—Close Up
    1. Polysonic—Many Synths
    2. Take a Tour of Thor
      1. The Controller
      2. The Programmer
        1. The Oscillators
          1. The Analog Oscillator
          2. The Wavetable Oscillator
          3. Phase Modulation Oscillator
          4. FM Pair Oscillator
          5. Multi Oscillator
          6. Noise Oscillator
          7. Additional Oscillator Parameters
        2. The Mixer
        3. The Filters
          1. Low Pass Ladder Filter
          2. State Variable Filter
          3. Comb Filter
          4. Formant Filter
        4. The Shaper
        5. The Amplifier
        6. The LFO
        7. The Envelopes
          1. The Filter/Amp Envelopes
          2. The Mod Envelope
        8. The Global Parameters
          1. The Effects
          2. The Filter
          3. The Global Envelope
          4. LFO 2
      3. The Modulation Bus
        1. Modulation Sources
        2. Modulation Destinations
        3. Some Modulation Examples
      4. The Step Sequencer
        1. The Basics
        2. Write a Quick Sequence
      5. CV/Audio Connections
        1. Audio Outputs
        2. Audio Input
        3. Modulation Input/Output
        4. Step Sequencer CV Inputs/Outputs
    3. Building Thor Patches
      1. Programming a Bass Patch
      2. Programming a Pad
        1. Programming the Play Parameters
        2. Programming the Oscillators
        3. Programming the Filters and Mixer
        4. Programming the Amp, LFO, and Amp Envelope
        5. Programming the Global Parameters
        6. Setting the Modulation Bus
  17. 13. NN-19—Close Up
    1. Basic Sample-Creation Principles
      1. Using Single Samples
        1. Basic Sampling
        2. Loading AIFF and WAV Files
        3. Loading REX Slices
      2. Multisampling
    2. A Guided Tour of the NN-19
      1. Loading Patches
      2. The NN-19 Virtual Keyboard Display
        1. Selecting and Editing Key Zones
        2. Selecting Key Zones and Soloing Samples
      3. The NN-19 Synth Parameters
        1. The Oscillator Section
        2. The Filter Section
        3. The Envelope Section
        4. The LFO Section
      4. The NN-19 Play Parameters
        1. Low Bandwidth
        2. Voice Spread
        3. Polyphony and Portamento
        4. Retrig and Legato
        5. The Controller Section
        6. Pitch and Modulation
        7. Velocity Control
    3. Sampling Audio with the NN-19
      1. Setting Up to Sample
      2. Recording Your Sample
      3. Editing Your Sample
        1. Navigating the Edit Sample Window
        2. Cropping Your Sample
        3. Setting Your Loop Points
    4. Creating Your First NN-19 Sample Patch
      1. Setting the Key Zones
      2. Editing Your Sample Patch
        1. Using the Amp and Envelope
        2. Using the Filter and Envelope
        3. Using the LFO
        4. Additional Parameters
  18. 14. NN-XT—Close Up
    1. What Makes the NN-XT Different?
    2. A Guided Tour of the NN-XT
      1. The NN-XT Main Display Panel
        1. Loading Patches
        2. Global Controls
        3. Pitch and Modulation
        4. External Control
      2. The NN-XT Remote Editor
        1. The Synth Parameters
          1. The Modulation Section
          2. The Velocity Section
          3. The Pitch Section
          4. The Filter Section
          5. The Envelopes
          6. The LFOs
        2. The Group Parameters
          1. Polyphony
          2. Legato and Retrig
          3. Group Mono
          4. LFO 1 Rate
          5. Portamento
        3. The Key Map Display
          1. The Sample Area
          2. The Group Area
          3. The Keyboard Area
          4. The Tab Bar
          5. Key Range Area
        4. The Sample Parameters
          1. Root Notes and Tune
          2. Sample Start and End
          3. Loop Start and End
          4. Play Mode
          5. Low Key and High Key
          6. Low Velocity and High Velocity
          7. Fade In and Fade Out
          8. Alternate
          9. Output
    3. Creating a Multilayered NN-XT Patch
      1. Importing Single Note Samples
      2. Importing Chord Samples
      3. Importing FX Samples
  19. 15. The Matrix—Close Up
    1. Exploring the Matrix Pattern Sequencer’s Features
      1. Edit Mode
      2. Octaves and Ties
      3. The Matrix Pattern Window
      4. Steps, Resolution, and Shuffle
      5. Matrix Outputs
    2. Matrix Tutorials
      1. Using the Matrix with the Subtractor
        1. Making the Connection
        2. Sequencing the Subtractor with the Matrix
        3. Creative Connections with the Subtractor
      2. Creative Connections with the Matrix
        1. Using One Matrix with Two Devices
        2. Using the Matrix with Real-Time Effects
          1. Using the Matrix with Chorus/Flanger
          2. Using the Matrix with the Envelope Controlled Filter
        3. Automating the Matrix
  20. 16. The RPG-8—Close-Up
    1. Setting Up the RPG-8
    2. A Guided Tour of the RPG-8
      1. MIDI to CV
        1. Velocity
        2. Hold On/Off
        3. Octave Shift
      2. The Arpeggiator Section
        1. The Mode Switch
        2. The Octave and Insert Buttons
        3. Rate, Gate, and Repeat
      3. The Pattern Editor
        1. Automating the Pattern Editor
        2. Sending Arpeggiator Patterns to the Sequencer
    3. The RPG-8 CV Connections
  21. 17. Effects—Close Up
    1. Effects Common Features
    2. RV-7 Digital Reverb
    3. DDL-1—Digital Delay Line
    4. D-11 Foldback Distortion
    5. ECF-42 Envelope Controlled Filter
    6. CF-101 Chorus/Flanger
    7. PH-90 Phaser
    8. UN-16 Unison
    9. PEQ-2 Two Band Parametric EQ
    10. COMP-01 Auto Make Up Gain Compressor
    11. The BV512 Vocoder/Equalizer
      1. What Is a Vocoder?
      2. The BV512 as an Equalizer
      3. Basic Vocoding Tutorial
      4. Automation
      5. CV Connections
    12. Scream 4 Sound Destruction Unit
      1. The Damage Section
      2. The Cut Section
      3. The Body Section
      4. The CV Connections
    13. RV7000 Advanced Reverb
      1. The Main Panel
      2. The Remote Programmer
      3. The CV Connections
    14. The Spider Audio Merger & Splitter
      1. Using the Spider to Merge Audio
      2. Using the Spider to Split Audio
    15. The Spider CV Merger & Splitter
  22. 18. The MClass Mastering Suite—Close Up
    1. The MClass Equalizer
    2. MClass Stereo Imager
    3. The MClass Compressor
      1. Understanding the Sidechain
      2. Gain Reduction CV Out
    4. MClass Maximizer
  23. 19. The Combinator—Close Up
    1. Keep ’Em Combinated
    2. A Guided Tour of the Combinator
    3. The Controller Panel
    4. The Programmer
    5. Combinator Routing
      1. Audio Connections
      2. CV Connections
    6. microMIX
    7. Creating Your First Combi
      1. Setting the Key Ranges
      2. Setting the Velocity Range
      3. Run Pattern Devices
      4. Modulation Routing
    8. Uncombine/Combine
    9. Select Backdrop—More Than One Way to Skin a Combi
  24. 20. Automation
    1. Live Automation
      1. Using the Mouse to Automate
      2. Using an External Controller to Automate
        1. Surface Locking
      3. Automation Override
    2. Drawn Automation
      1. Drawing Automation in the Controller Lane
      2. Automating the Pattern Lane
      3. Automating Live Pattern Changes
  25. 21. ReWire
    1. Synchronization
    2. MIDI Clock
    3. How Does ReWire Work?
    4. ReWire Tutorials
      1. Using ReWire with Cubase 4
      2. Using ReWire with Logic Studio (Mac Only)
      3. Using ReWire with Digital Performer 5 (Mac Only)
      4. Using ReWire with Pro Tools
      5. Using ReWire with SONAR 6 (Windows Only)
      6. Using ReWire with Ableton Live 6
      7. Using Reason with Record
  26. 22. Mixing and Publishing Your Reason Songs
    1. Exporting Audio
      1. Export Your Reason Song as an Audio File
      2. Export Your Reason Loop as an Audio File
    2. Exporting MIDI
    3. Publishing a Reason Song
    4. Make a Splash
  27. A. ReCycle! 2.1
    1. Slice and Dice
    2. Roll Yer Own REX2 Files
  28. B. ReFills
    1. ReFill Ingredients
      1. REX Files
        1. Redrum Your REX
        2. NN-19 and NN-XT
      2. Redrum and Kong Patches
      3. NN-19 and NN-XT Patches
      4. Malström, Thor, and Subtractor Patches
      5. Real-Time Effect Patches
      6. Combinator Patches
    2. Using ReFills with Reason
      1. Downloading and Installing a ReFill
      2. Using the ReFill
      3. Locations
      4. Creating Your Own ReFill
        1. Compiling Your ReFill Files
        2. Using ReFill Packer