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Real World Windows 10 Development, Second Edition by Elizabeth Moemeka, Edward Moemeka

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CHAPTER 5

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Building an Adaptive Experience

Building with an adaptive user experience in mind is a critical tenet of Windows 10 development. In Chapter 1, you got a brief look at how Windows 10 was designed with multiple devices and form-factors in mind. The notion of writing code against a uniform API set that opaquely translates into executable code that can run on myriad device choices, technological capabilities, and resolution constraints is difficult to fathom without keeping adaptation in mind. Otherwise, how would a UWP app designed for the Surface Hub run on a mobile, how would an API call on the Xbox work when on a Raspberry Pi device, ...

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