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Real World Windows 10 Development, Second Edition by Elizabeth Moemeka, Edward Moemeka

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CHAPTER 2

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Basic Controls

Modern Windows user interface programming has always involved some form of control use. Controls can be described as reusable user interface elements that encapsulate predictable behavior in the form of user experience. This tenet of Windows development hasn’t changed with Windows 10. In this chapter, you will learn about the basic controls that are exposed to you as a Windows 10 UWP developer. In the next chapter, you will focus on data controls, which are controls that represent data in a structured, meaningful way.

As stated in Chapter 1, Windows 10 UWP development can be approached using one of two user interface rendering ...

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