INDEX

Note: Page numbers with “f” refer to figures.

3D in Flash

basics, 161164

perspective projection, 163164

position, 161162

otation, 162163

x, y, z system, 161164 see also Tunnel shooter

8-bit PNG with alpha channel, 79

A

Absolute-value function, 159

Acceleration/deceleration, 176177

direction of acceleration, 184

Accessor methods, 3940

Action games, 2

ActionScript

code editors, 1517

familiarity with, 35

history of/versions, 1314

idiosyncrasies, 6566

see also Flash development, OOP (object-oriented programming)

activate method, 136, 169170, 228

Activity Monitor (Mac), 1718

activityLevel Camera object, A3, A4A5

addEnemy method, 172, 173

addEventListener method, 5053, 72

addFrameScript method, 6669

Adjacent side of right triangle, ...

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