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Real-World Flash Game Development by Chris Simpson, Christopher Griffith

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18ON YOUR GUARD

No matter where your game is hosted on the Internet, if people come and play it, someone will invariably attempt to hack it. Don’t take it personally; some people are just jerks. Hacking can include everything from abuse (like jamming the game with input all at once in the hopes of crashing it), to botting (where someone writes a program to play your game for them), to harvesting or changing data in memory and information sent over the Internet. These jerk people are motivated by a variety of factors. Perhaps you are giving away some prize and they want to cheat to win it. Maybe there is a scoreboard associated with your game and they want to be number one. Sometimes, they just want to prove to their other hacker jerk friends ...

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