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Real-World Flash Game Development by Chris Simpson, Christopher Griffith

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6MAKE IT MOVE: ACTIONSCRIPT ANIMATION

No matter how good the artwork in a game looks, it can fall completely flat if it is unconvincingly animated. Players respond to motion and animation in a game, and it can mean the difference between a successful suspension of disbelief and a boring experience. Luckily for Flash game developers, animation is at the core of Flash’s long history. It is what the product originally started out doing and has only continued to improve over the years. Flash CS4 introduces a number of new features that make the timeline amazingly more powerful to work with and which cut down on the time spent building animations. Some of these features include an entirely new way of assigning tweens to objects on the Stage, complete ...

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