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Real-World Flash Game Development by Chris Simpson, Christopher Griffith

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2THE BEST TOOL FOR THE JOB

Flash Back

Adobe Flash (formerly Macromedia, formerly FutureSplash) has been around for a long time now and come a long way from its humble beginnings. Starting in Flash 4 developers were given an impressive (at the time) set of scripting tools for what had previously been primarily a lightweight animation tool. The first games started to appear in Flash 4 and continued on into Flash 7 with the introduction of ActionScript 2 (AS2). Flash developers could now program in a fairly object-oriented way, albeit with some concessions and quirks.

Figure 2.1 Flash logos from previous versions, all the way back to Flash 5.

Figure 2.1 Flash logos from previous versions, all the way back to Flash 5.

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