Concurrency and Resource Architecture
Answers
Abstract
This chapter presents solutions to the exercises posed in Chapter 9. Chapter 9 discusses in some detail the concurrency architecture, and patterns for scheduling policies, allocation of software elements to task threads, synchronization of task threads, and sharing resources. This chapter includes solutions for both the Roadrunner Traffic Light Control System and the Coyote Unmanned Aerial Vehicle.
Keywords
Concurrency; task; process; resource; thread; utility function; scheduling patterns; cyclic executive; round robin; priority-based preemption; rate monotonic scheduling (RMS); deadline; period; jitter; blocking; execution time; priority; urgency; criticality; mutual exclusion; resource ...Get Real-Time UML Workshop for Embedded Systems, 2nd Edition now with the O’Reilly learning platform.
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