Introduction to Multimedia Synchronization

Lawrence A. Rowe,     University of California - Berkeley

MULTIMEDIA synchronization deals with the problem of playing media from different sources or locations to create a desired effect that can be perceived by the user. The media can be text, images, audio, video, or animations or combinations of media as in a lecture with synchronized audio, video, and slides. The content being played may be synchronous, as in a live n-way videoconference, or asynchronous, as in a recording of a music recital. And, the application may include user interaction that changes the behavior of what is played. For example, while playing back a recorded lecture with slides, the user might want to step through the slides ...

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