Part 2. Building a reactive application

This rest of the book shows you what we believe are the most important things to know about writing reactive applications.

Domain-driven design is particularly useful for reactive applications. Chapter 4 illustrates this design by mapping a domain onto an actor model, including translating some features onto behavior of the toolkit rather than things you have to write yourself. Chapter 5 solidifies your understanding by formalizing key concepts and useful patterns. In chapter 6, we turn to a more concrete programming example, using remote actors to demonstrate how working with asynchronous peers is different from traditional service call-and-response. In chapter 7, you learn about streams and the role ...

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