Creating 3D Graphics

In this chapter, we will cover the following topics:

  • Getting started with 3D coordinates and vertices
  • Creating and importing 3D models
  • Creating a 3D world to explore
  • Building 3D maps and mazes

Get Raspberry Pi 3 Cookbook for Python Programmers - Third Edition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.