Preface

In this book, we will explore the beautiful world of graphical user interfaces (GUIs) using the Python programming language.

Along the way, we will talk to networks, queues, the OpenGL graphical library, and many more technologies.

This is a programming cookbook. Every chapter is self-contained and explains a certain programming solution.

We will start very simply, yet throughout this book we will build a working program written in Python 3.

We will also apply some design patterns and use best practices throughout this book.

The book assumes that the reader has some basic experience using the Python programming language, but that is not really required to use this book.

If you are an experienced programmer in any programming language, you will ...

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