The Morgan Kaufmann Series in Computer Graphics and Geometric Modeling

Series Editor: Brian A. Barsky, University of California, Berkeley

Geometric Tools for Computer Graphics

Philip Schneider and David Eberly

Texturing and Modeling: A Procedural Approach, Third Edition

David S. Ebert, F. Kenton Musgrave, Darwyn

Peachey, Ken Perlin, and Steven Worley

Jim Blinn’s Corner: Notation, Notation, Notation

Jim Blinn

Understanding Virtual Reality

William Sherman and Alan Craig

Level of Detail for 3D Graphics: Application and Theory

David Luebke, Martin Reddy, Jonathan D. Cohen, Amitabh Varshney, Benjamin Watson, and Robert Huebner

Digital Video and HDTV Algorithms and Interfaces

Charles Poynton

Pyramid Algorithms: A Dynamic Programming Approach to Curves ...

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