Chapter 8. GUI Programming I: Applications

There are two kinds of GUI code in Java: applications and applets. This chapter focuses on applications, whereas Chapter 9, "GUI Programming II: Applets," focuses on applets. Although Java GUI programs have many common elements, there is no specific class that a GUI per se has to be built upon. That is, applets must extend java.appletApplet. A standalone Java GUI program's classes do not have to extend any specific AWT class. This chapter covers

  • Basic GUI coding in applications using the AWT

  • Swing/JFC

  • The Delegation event-handling model

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