Lock.prototype

NES3+, ECMAScript1.0+Syntax

							lock.prototype.method = methodName
							lock.prototype.property
						

Description

The prototype property of the Lock object allows you to add methods and properties to the Lock object. If you are adding a method, you set the instance equal to the methodName of the method you have defined.

Example

Listing 8.96 creates a new property and method of the Lock object. An instance is created and the new property is set. The new method is then called to verify the property, and, if it is incorrect, an error is written to the page.

Listing 8.96 Using the prototype Property to Create a New Property and Method
 <SERVER> // Define the method that we prototyped function verifyProject(){ // Check to see if the type property ...

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