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Prototyping Augmented Reality by Tony Mullen

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CHAPTER 10

Setting Up NyARToolkit for Android

Smartphones represent a major milestone on the road to AR ubiquity with their integrated camera and display, constant connectivity, and near universal adoption. Android has become one of the most popular mobile platforms in the world. It is open source and Java-based, and the Android SDK is very well supported and documented, making it an ideal place to begin with mobile AR application development. This chapter will show you the basics of getting an AR application up and running on an Android-based mobile device.

In this chapter, you'll learn about the following topics:

  • Android and the Android SDK
  • NyARToolkit for Android
  • Going further with Android

Android and the Android SDK

The last few years ...

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