O'Reilly logo

Prototyping Augmented Reality by Tony Mullen

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

CHAPTER 4

Creating a Low-Poly Animated Character

Rigging and animating in Blender are important skills to have if you want to add animated 3D objects to your AR applications. In this chapter, you'll learn how to set up a minimal character rig and walk cycle. However, many of the programming environments you'll deal with are restrictive in terms of the size and complexity of 3D assets. For this reason, before you begin animating, you'll see how to create a simplified version of the model you made in Chapter 3, “Blender Modeling and Texturing Basics,” that is suitable for animating in low-memory situations.

In this chapter, you'll learn about the following topics:

  • Texturing your low-poly alien
  • Rigging the model
  • Keying a simple walk cycle

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required