You are previewing Programming the Mobile Web.

Programming the Mobile Web

Cover of Programming the Mobile Web by Maximiliano Firtman Published by O'Reilly Media, Inc.
  1. Programming the Mobile Web
    1. SPECIAL OFFER: Upgrade this ebook with O’Reilly
    2. Preface
      1. Who This Book Is For
      2. Who This Book Is Not For
      3. What You’ll Learn
      4. Other Options
      5. If You Like (or Don’t Like) This Book
      6. Conventions Used in This Book
      7. Using Code Examples
      8. How to Contact Us
      9. Safari® Books Online
      10. Acknowledgments
    3. 1. The Mobile Jungle
      1. Myths of the Mobile Web
      2. The Mobile Ecosystem
      3. Mobile Knowledge
      4. Brands, Models, and Platforms
      5. Technical Information
      6. Market Statistics
    4. 2. Mobile Browsing
      1. The Mobile Browsing Experience
      2. Mobile Web Eras
    5. 3. Architecture and Design
      1. Website Architecture
      2. Design and Usability
    6. 4. Setting Up Your Environment
      1. Setting Up a Development Environment
      2. Production Environment
    7. 5. Markups and Standards
      1. First, the Old Ones
      2. Current Standards
      3. XHTML Mobile Profile and Basic
      4. CSS for Mobile
      5. Confusion
    8. 6. Coding Markup
      1. Heading Structure
      2. The Document Body
      3. Plug-ins and Extensions
    9. 7. CSS for Mobile Browsers
      1. Where to Insert the CSS
      2. Selectors
      3. CSS Techniques
      4. Common Patterns
      5. CSS Sprites
      6. WebKit Extensions
    10. 8. JavaScript Mobile
      1. Supported Technologies
      2. Coding JavaScript for Mobile Browsers
    11. 9. Ajax, RIA, and HTML 5
      1. Ajax Support
      2. JavaScript Libraries
      3. WebKit CSS Extensions
      4. Mobile Rich Internet Applications
      5. HTML 5
    12. 10. Server-Side Browser Detection and Content Delivery
      1. Mobile Detection
      2. Content Delivery
      3. Multimedia and Streaming
      4. Content Adaptation
      5. Mobilizing WordPress and Other CMSs
    13. 11. Geolocation and Maps
      1. Location Techniques
      2. Detecting the Location
      3. Showing a Map
    14. 12. Widgets and Offline Webapps
      1. Mobile Widget Platforms
      2. Standards
      3. Platforms
      4. Widget Design Patterns
    15. 13. Testing, Debugging, and Performance
      1. Testing and Debugging
      2. Performance Optimization
    16. 14. Distribution and Social Web 2.0
      1. Mobile SEO
      2. Mobile Web Statistics
      3. Mobile Web Advertising
      4. Mobile Web Social Features
    17. A. MIME Types for Mobile Content
      1. Markup and Script MIME Types
      2. Image MIME Types
      3. Mobile Content MIME Types
      4. Audio and Video MIME Types
      5. Widget and Webapp MIME Types
    18. Index
    19. About the Author
    20. Colophon
    21. SPECIAL OFFER: Upgrade this ebook with O’Reilly

Chapter 2. Mobile Browsing

Understanding the big picture about platforms, operating systems, brands, and models is important for getting started in the mobile market, but the most important information for us will be which mobile browser is used. Browsers will guide the rest of this book and most of our work as mobile web developers.

Many web developers curse desktop browsers and compatibility issues between them. Maybe you are one of them. But compared with the mobile world, in the desktop world the browser war is really simple: we have Internet Explorer (6, 7, 8, or newer), Firefox, Safari, Opera, and Chrome. And that’s about it. In the mobile world, there are more than 5,000 devices on the market. The good news (compared with this number) is that there are fewer than 25 mobile browsers in common usage—every smartphone OS has its own mobile browser, but the proprietary operating systems for the low- and mid-end devices mostly use similar browsers. Still, the situation is far more complex than in the desktop world!

All mobile devices come with one preinstalled mobile browser, and very few of them can be upgraded or uninstalled. There are some exceptions: the browsers included with iOS, webOS, and Android are automatically upgraded when you update the operating system firmware. This can also be done in other operating systems, like Symbian or Windows Mobile, but up to now it’s not an operation that users do frequently.

To complicate the situation, almost every device on the market ...

The best content for your career. Discover unlimited learning on demand for around $1/day.