How the Book Is Organized

Chapter 1 is an introduction to Windows Forms and the .NET Framework, and is compatible with .NET 1.1 and Visual Studio 2003.

Chapter 2 covers system requirements and walks you through the creation of several simple "Hello World" applications, using both a text editor and Visual Studio .NET.

Chapter 3 gives a thorough review of the Integrated Development Environment (IDE) that is provided by Microsoft for developing .NET applications.

Chapter 4 covers the use of events in .NET Forms applications, and includes extensive examples involving keyboard events and text box validation.

Chapter 5 covers topics common to all .NET Forms applications, including the Form class and the Control class, as well as a discussion of forms inheritance and user interface design.

Chapter 6 describes the different types of dialog boxes, including those you can create from scratch and those provided as part of the CommonDialog classes.

Chapter 7 covers the features common to all controls in .NET Forms, including such things as parent/child relationships, ambient properties, size and location, anchoring and docking, and keyboard interaction. It also describes image lists.

Chapter 8 covers the use of the mouse with .NET Windows applications, including mouse events and properties.

Chapter 9 discusses the use of the written word as part of Windows applications, including the Font class and techniques for drawing and measuring text strings.

Chapter 10 covers the Drawing namespace, which provides support for rendering graphics as part of a .NET application. It also includes a sample project, which creates a wicked cool analog clock on your screen.

Chapter 11 begins the detailed coverage of the native controls available to the .NET developer. This chapter covers labels, link labels, buttons, checkboxes, and radio buttons.

Chapter 12 continues the discussion of native controls, with descriptions of the editable text controls, including the text box and rich text box.

Chapter 13 covers the rest of the native basic controls, including containers such as the panel and the group box, tabbed pages, the picture box, scrollbars and trackbars, up-down controls (sometimes known as spinners), and the progress bar.

Chapter 14 describes the controls necessary to create hierarchical user interfaces as typified by Windows Explorer. A clone of Windows Explorer is developed as an exercise.

Chapter 15 describes native controls used for presenting lists, including the listbox, the checked listbox, and the combo box.

Chapter 16 starts with the techniques that deal with date and time values in .NET, including the DateTime and TimeSpan structures. It then describes the DateTimePicker and MonthCalendar controls and the Timer component.

Chapter 17 describes how you can create your own controls to use when the native controls don't do what your application needs. These custom controls can extend or combine existing controls or can be built entirely from scratch.

Chapter 18 describes the provisions for creating menus, toolbars, and status bars in .NET Forms applications.

Chapter 19 covers the .NET database technology and how to use databases in your applications.

Chapter 20 describes how to update the data in your database, including the use of transactions and multiuser updates.

Chapter 21 describes error handling and debugging in the .NET Framework, including the debugger included as part of Visual Studio .NET.

Chapter 22 describes how to configure and deploy .NET Windows applications. It also includes a description of .NET assemblies.

The Appendix A lists several tables of data useful to .NET programmers, including the ASCII character set, members of the KeyCode enumeration for mapping keyboard keys, and standard and system color names.

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