Name

PermissionState

Synopsis

public enum PermissionState {
   None = 0,Unrestricted = 1
}

This enumeration is used when instantiating code-access permission classes that implement the IUnrestrictedPermission interface. A code-access permission object created by passing the Unrestricted value to its constructor represents unrestricted access to the resources and actions controlled by the permission. A permission object created using the None value represents no access.

Hierarchy

System.Object System.ValueType System.Enum(System.IComparable, System.IFormattable, System.IConvertible) PermissionState

Passed To

Multiple types

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