Wrap-Up

We’re on a roll now. In this chapter we covered most of what an end user will ever see. We can create, update, read, and delete timeline items. We can stack multiple items by bundling, or let a user interact with a timeline item via a menu. We made the roulette card a bit more convenient by pinning it to the left of the timeline, and updating the same item on each visit.

Then we expanded beyond the regular reach of the Mirror API by using the GAE cron service to change the cuisine suggestion every day. In the next chapter we’ll take this a bit further by replacing random cuisine names with real restaurants using Google Places.

Although the user sees and interacts with the timeline, there’s a lot more going on in the back end. In the next ...

Get Programming Google Glass now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.