Summary

This chapter discussed the fundamentals of the MXML language, including its purpose and syntax. We showed how to create MXML documents, add containers and UI components, and make the elements of an MXML document interactive.

Get Programming Flex 3 now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.