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Programming and Customizing the Multicore Propeller Microcontroller: The Official Guide by Parallax

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3DEBUGGING CODE FOR MULTIPLE CORES

Andy Lindsay

The chapter title, “Debugging Code for Multiple Cores,” might sound a little like a computer science or engineering course topic that students struggle through and then wax poetic about how hard it was later in life. If that’s the kind of challenge you were looking for, sorry, you won’t find it here. As with application development, debugging multicore applications with the Propeller microcontroller is typically easier than debugging equivalent single-core, time-sliced implementations. The Propeller microcontroller’s architecture, programming language, and object design conventions all work together to minimize the likelihood of coding errors (aka bugs). They also help keep any coding errors that ...

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