You are previewing Programming Amazon Web Services.

Programming Amazon Web Services

Cover of Programming Amazon Web Services by James Murty Published by O'Reilly Media, Inc.
  1. Programming Amazon Web Services
    1. SPECIAL OFFER: Upgrade this ebook with O’Reilly
    2. A Note Regarding Supplemental Files
    3. Preface
      1. What’s in This Book?
      2. Ruby and Interactive Examples
      3. Conventions Used in This Book
      4. Using Code Examples
      5. Safari® Enabled
      6. How to Contact Us
      7. Acknowledgments
    4. 1. Infrastructure in the Cloud
      1. Amazon Web Services for Infrastructure
      2. Thinking Like Amazon
      3. Reality Check
      4. Interfaces: REST and Query Versus SOAP
    5. 2. Interacting with Amazon Web Services
      1. REST-Based APIs
      2. User Authentication
      3. Performing AWS Requests
    6. 3. S3: Simple Storage Service
      1. S3 Overview
      2. Interacting with S3
      3. Buckets
      4. Objects
      5. Alternative Hostnames
      6. Access Control Lists
      7. Server Access Logging (Beta)
      8. Signed URIs
      9. Distributing Objects with BitTorrent
    7. 4. S3 Applications
      1. Share Large Files
      2. Online Backup with AWS::S3
      3. S3 Filesystem with ElasticDrive
      4. Mediated Access to S3 with JetS3t
    8. 5. EC2: Elastic Compute Cloud (Beta)
      1. EC2 Overview
      2. Interacting with EC2
      3. Keypairs
      4. Network Security by IP
      5. Finding Amazon Machine Images
      6. Controlling Instances
      7. Log In to an Instance
      8. Security Groups
      9. Managing and Sharing AMIs
      10. Console Output and Instance Reboot
    9. 6. Using EC2 Instances and Images
      1. EC2 Instances in Detail
      2. Data Management in EC2
      3. Modifying an AMI
      4. Registering an AMI
      5. Create an AMI from Scratch
    10. 7. EC2 Applications
      1. Dynamic DNS
      2. On-Demand VPN Server with OpenVPN
      3. Web Photo Album with Gallery 2
    11. 8. SQS: Simple Queue Service
      1. SQS Overview
      2. Interacting with SQS
      3. Queues
      4. Messages
      5. Queue Attributes
      6. Queue Access Control
    12. 9. SQS Applications
      1. Messaging Simulator
      2. Distributed Application Services with BOTO
      3. Automated Management of EC2 Instance Pools with Lifeguard
    13. 10. FPS: Flexible Payments Service (Beta)
      1. FPS Overview
      2. Interacting with FPS
      3. Managing Your Tokens
      4. Acquiring Third-Party Tokens
      5. Pay Now Widgets
    14. 11. FPS Transactions and Accounts
      1. Performing FPS Transactions
      2. Account Management and Information
    15. 12. FPS Advanced Topics
      1. Gatekeeper Language Guide
      2. Micropayments with FPS
      3. Building a Marketplace Application
      4. Subscribing to FPS Event Notifications
    16. 13. SimpleDB (Beta)
      1. SimpleDB Overview
      2. Interacting with SimpleDB
      3. Domains
      4. Items and Attributes
      5. Representing Data in SimpleDB
      6. Performing Queries
      7. Stock Price Database: A Mini SimpleDB Application
    17. A. AWS Resources
      1. AWS Online Resources
      2. Client Tools
      3. API Libraries
      4. Third-Party AWS Solutions
    18. B. AWS API Error Codes
      1. S3: Simple Storage Service
      2. EC2: Elastic Compute Cloud
      3. SQS: Simple Queue Service
      4. FPS: Flexible Payments Service
      5. SimpleDB
    19. Index
    20. About the Author
    21. Colophon
    22. SPECIAL OFFER: Upgrade this ebook with O’Reilly
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Acquiring Third-Party Tokens

To perform a transaction with FPS, all the participants in the transaction must approve a set of payment instructions that will be installed in their Amazon Payments account. FPS does not allow one account holder to install tokens in an account that belongs to another entity, so all the parties involved in a transaction must install their own tokens.

If a participant in a transaction has an FPS developer account and an API client implementation, they can install tokens themselves using the techniques discussed in Install Payment Instructions (Create a Token).” In most situations, your FPS applications will be transferring money to or from third parties who do not have the expertise or inclination to interact with FPS through the API interface. The CBUI pipeline provides an easy-to-use web site for third parties to view a set of payment instructions, approve these instructions, and create a token to authorize the transaction. When your application needs to acquire a token from a third party, such as a customer, it can direct him to the CBUI pipeline with a specially crafted URI that specifies the payment instructions you are proposing.

Figure 10-1 demonstrates a sequence of events that would occur in one of the most common FPS application scenarios: a customer making a purchase from an online store application built using FPS:

  1. The store application displays items on a web page with a “Buy” link nearby. Each URI link is specially crafted for the CBUI pipeline ...

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