You are previewing Programming Amazon Web Services.

Programming Amazon Web Services

Cover of Programming Amazon Web Services by James Murty Published by O'Reilly Media, Inc.
  1. Programming Amazon Web Services
    1. SPECIAL OFFER: Upgrade this ebook with O’Reilly
    2. A Note Regarding Supplemental Files
    3. Preface
      1. What’s in This Book?
      2. Ruby and Interactive Examples
      3. Conventions Used in This Book
      4. Using Code Examples
      5. Safari® Enabled
      6. How to Contact Us
      7. Acknowledgments
    4. 1. Infrastructure in the Cloud
      1. Amazon Web Services for Infrastructure
      2. Thinking Like Amazon
      3. Reality Check
      4. Interfaces: REST and Query Versus SOAP
    5. 2. Interacting with Amazon Web Services
      1. REST-Based APIs
      2. User Authentication
      3. Performing AWS Requests
    6. 3. S3: Simple Storage Service
      1. S3 Overview
      2. Interacting with S3
      3. Buckets
      4. Objects
      5. Alternative Hostnames
      6. Access Control Lists
      7. Server Access Logging (Beta)
      8. Signed URIs
      9. Distributing Objects with BitTorrent
    7. 4. S3 Applications
      1. Share Large Files
      2. Online Backup with AWS::S3
      3. S3 Filesystem with ElasticDrive
      4. Mediated Access to S3 with JetS3t
    8. 5. EC2: Elastic Compute Cloud (Beta)
      1. EC2 Overview
      2. Interacting with EC2
      3. Keypairs
      4. Network Security by IP
      5. Finding Amazon Machine Images
      6. Controlling Instances
      7. Log In to an Instance
      8. Security Groups
      9. Managing and Sharing AMIs
      10. Console Output and Instance Reboot
    9. 6. Using EC2 Instances and Images
      1. EC2 Instances in Detail
      2. Data Management in EC2
      3. Modifying an AMI
      4. Registering an AMI
      5. Create an AMI from Scratch
    10. 7. EC2 Applications
      1. Dynamic DNS
      2. On-Demand VPN Server with OpenVPN
      3. Web Photo Album with Gallery 2
    11. 8. SQS: Simple Queue Service
      1. SQS Overview
      2. Interacting with SQS
      3. Queues
      4. Messages
      5. Queue Attributes
      6. Queue Access Control
    12. 9. SQS Applications
      1. Messaging Simulator
      2. Distributed Application Services with BOTO
      3. Automated Management of EC2 Instance Pools with Lifeguard
    13. 10. FPS: Flexible Payments Service (Beta)
      1. FPS Overview
      2. Interacting with FPS
      3. Managing Your Tokens
      4. Acquiring Third-Party Tokens
      5. Pay Now Widgets
    14. 11. FPS Transactions and Accounts
      1. Performing FPS Transactions
      2. Account Management and Information
    15. 12. FPS Advanced Topics
      1. Gatekeeper Language Guide
      2. Micropayments with FPS
      3. Building a Marketplace Application
      4. Subscribing to FPS Event Notifications
    16. 13. SimpleDB (Beta)
      1. SimpleDB Overview
      2. Interacting with SimpleDB
      3. Domains
      4. Items and Attributes
      5. Representing Data in SimpleDB
      6. Performing Queries
      7. Stock Price Database: A Mini SimpleDB Application
    17. A. AWS Resources
      1. AWS Online Resources
      2. Client Tools
      3. API Libraries
      4. Third-Party AWS Solutions
    18. B. AWS API Error Codes
      1. S3: Simple Storage Service
      2. EC2: Elastic Compute Cloud
      3. SQS: Simple Queue Service
      4. FPS: Flexible Payments Service
      5. SimpleDB
    19. Index
    20. About the Author
    21. Colophon
    22. SPECIAL OFFER: Upgrade this ebook with O’Reilly
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Interacting with FPS

Production and Sandbox Environments

The purpose of FPS is to transfer money between different Amazon Payments account holders. This fact makes it more difficult to develop and test FPS applications than the other services we explore in this book because it involves dealing with real money.

To allow developers to create FPS applications without risking disastrous side-effects from bugs or misunderstandings, Amazon provides two distinct FPS environments: production and sandbox. You can interact with one environment or the other by using the appropriate environment endpoint URIs.

Production Environment

The production environment is the real deal. Transactions performed in this environment will transfer money between official Amazon Payments accounts, draw on credit card or bank accounts, incur transaction fees, and experience all the real-world delays inherent in dealing with external financial systems. To perform test transactions in this environment, you will need third-party customers, clients, or colleagues who are willing to help you out by transferring their money.

Amazon recommends that developers avoid running their application in the FPS production environment until it has been thoroughly tested and proven in the sandbox, and we are inclined to agree. The code and examples in this chapter will only use the sandbox environment.

Table 10-5 shows the URI endpoints to access the different components of the production environment.

Table 10-5. FPS production endpoints ...

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