You are previewing Programming Amazon Web Services.

Programming Amazon Web Services

Cover of Programming Amazon Web Services by James Murty Published by O'Reilly Media, Inc.
  1. Programming Amazon Web Services
    1. SPECIAL OFFER: Upgrade this ebook with O’Reilly
    2. A Note Regarding Supplemental Files
    3. Preface
      1. What’s in This Book?
      2. Ruby and Interactive Examples
      3. Conventions Used in This Book
      4. Using Code Examples
      5. Safari® Enabled
      6. How to Contact Us
      7. Acknowledgments
    4. 1. Infrastructure in the Cloud
      1. Amazon Web Services for Infrastructure
      2. Thinking Like Amazon
      3. Reality Check
      4. Interfaces: REST and Query Versus SOAP
    5. 2. Interacting with Amazon Web Services
      1. REST-Based APIs
      2. User Authentication
      3. Performing AWS Requests
    6. 3. S3: Simple Storage Service
      1. S3 Overview
      2. Interacting with S3
      3. Buckets
      4. Objects
      5. Alternative Hostnames
      6. Access Control Lists
      7. Server Access Logging (Beta)
      8. Signed URIs
      9. Distributing Objects with BitTorrent
    7. 4. S3 Applications
      1. Share Large Files
      2. Online Backup with AWS::S3
      3. S3 Filesystem with ElasticDrive
      4. Mediated Access to S3 with JetS3t
    8. 5. EC2: Elastic Compute Cloud (Beta)
      1. EC2 Overview
      2. Interacting with EC2
      3. Keypairs
      4. Network Security by IP
      5. Finding Amazon Machine Images
      6. Controlling Instances
      7. Log In to an Instance
      8. Security Groups
      9. Managing and Sharing AMIs
      10. Console Output and Instance Reboot
    9. 6. Using EC2 Instances and Images
      1. EC2 Instances in Detail
      2. Data Management in EC2
      3. Modifying an AMI
      4. Registering an AMI
      5. Create an AMI from Scratch
    10. 7. EC2 Applications
      1. Dynamic DNS
      2. On-Demand VPN Server with OpenVPN
      3. Web Photo Album with Gallery 2
    11. 8. SQS: Simple Queue Service
      1. SQS Overview
      2. Interacting with SQS
      3. Queues
      4. Messages
      5. Queue Attributes
      6. Queue Access Control
    12. 9. SQS Applications
      1. Messaging Simulator
      2. Distributed Application Services with BOTO
      3. Automated Management of EC2 Instance Pools with Lifeguard
    13. 10. FPS: Flexible Payments Service (Beta)
      1. FPS Overview
      2. Interacting with FPS
      3. Managing Your Tokens
      4. Acquiring Third-Party Tokens
      5. Pay Now Widgets
    14. 11. FPS Transactions and Accounts
      1. Performing FPS Transactions
      2. Account Management and Information
    15. 12. FPS Advanced Topics
      1. Gatekeeper Language Guide
      2. Micropayments with FPS
      3. Building a Marketplace Application
      4. Subscribing to FPS Event Notifications
    16. 13. SimpleDB (Beta)
      1. SimpleDB Overview
      2. Interacting with SimpleDB
      3. Domains
      4. Items and Attributes
      5. Representing Data in SimpleDB
      6. Performing Queries
      7. Stock Price Database: A Mini SimpleDB Application
    17. A. AWS Resources
      1. AWS Online Resources
      2. Client Tools
      3. API Libraries
      4. Third-Party AWS Solutions
    18. B. AWS API Error Codes
      1. S3: Simple Storage Service
      2. EC2: Elastic Compute Cloud
      3. SQS: Simple Queue Service
      4. FPS: Flexible Payments Service
      5. SimpleDB
    19. Index
    20. About the Author
    21. Colophon
    22. SPECIAL OFFER: Upgrade this ebook with O’Reilly


S3 objects are resources that store data. They are somewhat similar to the files in a standard computer system, but there are a number of important differences which were summarized in S3 Architecture.”

An object can contain up to 5 GB of data, or it can be entirely empty. An object can store two types of information: data and metadata. The data stored by an object is its main content, such as a photo or text document. In addition to the data content, an object can store metadata that provides further information about the object, such as when it was created and the type of data it contains. You can store your own metadata information when you create or replace an object.

Each object resource in S3 can have access control permissions applied to it, allowing you to keep the object private, or to make it available to other S3 users or the general public.

Object Keys and Hierarchical Naming

Each object in S3 is identified by a unique name, known as its key, which uniquely identifies it within a bucket. Object keys must not be longer than 1,024 bytes when encoded as UTF-8, and they can contain almost any characters, including spaces and punctuation. Objects are similar to files, so it makes sense to use obvious names for your objects, as you would for a file, such as My Birthday Cake.jpg.

One major difference between the S3 storage model and the average computer file system is that S3 has no notion of a hierarchical folder or directory structure. S3 buckets contain objects—that is ...

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